![]() ![]() There are five distinct bloodlines or “clans” of gargoyles, each of which have their own physical traits and features. This sentiment is often initially met with matched enthusiasm which gradually evolves into dread. Gnomes: Gnomes tend to be inclined to try and “help” or “fix” Awakened Gargoyles. Awakened gargoyles, on the other hand, are amazed by the natural beauty and pervasive aura of life and rebirth most Feyborn carry about them. However, as they are creatures outside the natural order, elves are often highly distrustful of Awakened Gargoyles, viewing them more as non-dangerous runaway golems as opposed to actual living beings.įeyborn: As creatures born of and obsessed by the natural order, Feyborn view Awakened Gargoyles as aberrations, and are immediately distrustful, with a sneering prejudice bordering on hostility. More often than not, however, this feeling is met by a sense of revulsion, or outright hostility, if the dwarf believes the Awakened Gargoyle to be a monster.Įlves: As a long-lived race, elves respect some of the challenges Awakened Gargoyles must face with their nature. Crenelet see awakened gargoyles as dull siblings, who have a chance at potential, but are more often a target of pranks and ridicule.ĭwarves: With their master proclivity to work stone, Awakened Gargoyles often have great respect bordering on reverence for dwarves. Bêtes sense this, and are often skittish around Awakened Gargoyles, particularly young ones.Ĭrenelet: With their diminutive features and heightened intelligence, awakened gargoyles look upon crenelet with fondness, much the way a human might relate to a halfling. The idea that something could come to sentience, then revert to a more animalistic nature is highly disconcerting to creatures who just gained sapience themselves. Occasionally, these differences can be overcome, particularly if the social grouping of gargoyles has a wise or experienced leader, in which case a clan of gargoyles can make a steadfast and incredibly powerful ally.īêtes: Awakened Gargoyles are very uncomfortable about the implications of the Bêtes. This semi-xenophobic attitude often works against them, since members of other races often assume that Awakened Gargoyles are monsters, who should be attacked or destroyed. RelationsĪwakened gargoyles are often mistrustful of other races, assuming they seek to enslave, subvert, or harm them. Awakened gargoyles are frequently territorial, a remnant of their specific-purpose origins. Most gargoyle wings will cluster around the eldest, or the gargoyle who awakened them. They are obsessed with finding a means to procreate and identify themselves as sapient beings, like other species, but acutely aware of how unlike them they are. SocietyĪwakened Gargoyles are often solitary creatures, unless they form bonds with other humanoids, or manage to find a means to awaken other guardian gargoyles. ![]() ![]() ![]() Awakened Gargoyles are too heavy to fly properly, but are adept at gliding. They have sharp clawed hands and feet, thin tails, bat- or dragon-like wings, and bestial or beak-like faces with horns or shocks of carved mane. They are carved from stone, and have distinctive monstrous features. Physical DescriptionĪwakened Gargoyles are nearly indistinguishable from their monstrous cousins. Most gargoyles are created by magic, in a means similar to the creation of a construct. ![]()
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